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Vegetation Studio
所支持的Unity版本:5.6.4 及以上版本
Vegetation Studio is a vegetation placement and rendering system designed to replace the standard tree and detail system in the Unity terrain component. Vegetation is spawned on the terrain based on a flexible set of rules, and controlled with both texture and polygon masks. 
NEW in version 1.5.1
-Support for 2018.3 Beta
-Instanced Indirect trees and large ob ject rendering and GPU shadow visibility testing.
NEW in version 1.4
-UI improvements for VegetationItem selection
-Changes for 2018.2 compability
NEW in version 1.3
Speedtree vertex LODFade is now working on Unity 2018.1+
-Trees and ob jects can now be painted on the peristent storage. 
-New Gaia extention
-See changelig for other changes and fixes. 

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